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  1. #1
    Senior Member Crimson Darke's Avatar Achievements:
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    Welcome Back "/commands" I have missed you <3

    Finally, no more stupid going through an emote list. Also....wait for it








    no seriously wait for it..........






    almost there....



    WE CAN SIT AGAIN!!!

    Text Commands
    Entering a text command starting with the “/” key allows players to change equipment, use abilities, perform emotes and various other actions.
    *During the Beta Test, the following text commands can be used.

    /? /[command_name] Gives a detailed explanation of specified command. Abbreviations can be used.
    If a command name is incomplete or does not exist, similar commands will be listed.
    * All names used with these commands must be one word, or in quotation marks.
    /say(/s) [mes.] Sends a message to all PCs within a small radius.
    The message will not be displayed if a PC has their [Say] chat filter turned on.
    /shout(/sh) [mes.] Sends a message to all PCs within a large radius.

    The message will not be displayed if a PC has their [Shout] chat filter turned on.
    /tell(/t) [PC_name] [mes.] Sends a message to a specific PC within the same World.

    This message cannot be seen by any other players.
    /party(/p) [mes.] Sends a message to all members of your current party, regardless of their location.
    /linkshell(/l) [mes.] Sends a message to all members of your active linkshell, regardless of their location.
    /echo(/e) [mes.] Displays a message that only you can see.
    /chatmode [chat mode] Set the default chat mode.

    >>Example:
    /chatmode party
    (Changes default chat mode to party chat.)
    The default mode will be deactivated after a single message if it is set to Shout.
    When setting the default mode to Tell, you are still required to enter the recipient PC's name.
    If no chat mode is specified, the current default setting will be displayed.
    /action(/ac) [subcommand] [action name] [target] Uses an action on a specified target.
    This cannot be used with actions you have not yet learned, or when restricted by other factors.

    >>Subcommands:
    main Use main hand action.
    off Use off hand action.
    /areaofeffect(/aoe) [subcommand] Toggle between area of effect and single target cast modes.

    >>Subcommands:
    on Enable areas of effect, disabling single target casting.
    off Disable areas of effect, enabling single target casting.
    Toggle between area of effect and single target cast modes when no subcommand is specified.
    /battlemode(/bm) [subcommand] Toggles between active and passive mode.

    >>Subcommands:
    on Switch to active mode.
    off Switch to passive mode.
    Toggle between active and passive mode when no subcommand is specified.
    /battleregimen(/br) [subcommand] Toggles between Battle Regimen and active mode.

    >>Subcommands:
    on Switch to Battle Regimen mode.
    off Switch to active mode.
    Toggle between Battle Regimen and active mode when no subcommand is specified.
    /marking(/enemysign) [number (1-8)] [target] Set an enemy sign on the specified target. Select the type of sign using a number from 1 to 8.

    >>Example:
    /enemysign 1
    (Set sign type 1 on target.)
    /targetpc Targets the closest PC within a certain radius.
    /targetnpc Targets the closest NPC or monster within a certain radius.
    /lockon Locks on to a target.
    Reenter the command to toggle the lock off.
    /automove Continues walking/running in the current direction you are moving.
    Move in the opposite direction to cancel.
    /wait [wait time] A macro command for adjusting the pause between commands.
    A wait time amount of 1 equals one second.
    The maximum wait time allowed is 60.
    If the wait time amount is over 60, it will be counted as 0.
    /recast [action name] Displays time remaining until the specified action can be used again.
    /item [item name] [target name] Displays time remaining until the specified action can be used again.
    /equipaction(/eaction) [slot] [action name] [subcommand] Equips an action to a specified slot.
    If an action name is omitted, the action currently equipped to that slot will be removed. Basic class actions cannot be removed. Slots are designated by the numbers 1-30.

    >>Subcommds:
    main Set to main hand.
    off Set to off hand. If a subcommand is omitted, the action will be equipped to the appropriate hand.
    Actions usable in either hand will be equipped to the main hand.
    >>Example:
    /equipaction 10 Provoke
    (Equips Provoke to action slot 10.)
    /equip [slot] [item name] Equips an item to a specified slot.
    If an item name is omitted, the item currently equipped to that slot will be unequipped.

    >>Gear Slots: main, off, thrown, bag, pouch, head, neck, l.ear, r.ear, body, shirt, hands, l.index, r.index, l.ring, r.ring, l.wrist r.wrist, waist, legs, garment, feet
    /partycmd(/pcmd) [subcommand] Executes various party commands.

    >>Subcommands:
    add Invite targeted PC to your party.
    leave Leave your current party.
    oust [name] Oust a PC from your party.
    disband Dissolve your current party.
    /join Accepts a party invite.
    /decline Declines a party invite.
    /names [subcommand] Turns all name displays on/off.

    >>Subcommands:
    on Turn names on.
    off Turn names off.
    Toggle on and off when no subcommand is specified.
    /away Changes your online status to Away.
    Your status icon will change.
    /logout Begins the logout process.t
    /clock Displays the current time.
    /check [target name] Checks the specified target.
    /loot Opens your Loot List.
    /friendlist(/flist) Opens your Friend List.
    /blacklist(/blist) Displays your blacklist.
    /map Opens the current area map.
    /supportdesk(/helpdesk) Opens the Help Desk menu.
    /shadow [subcommand] Toggle the display of character shadows.

    >>Subcommands:
    on Enable character shadows.
    off Disable character shadows.
    Toggle between enabled and disabled modes when no subcommand is specified.
    /dusteffect(/dust) [subcommand] Toggle the display of graphic effects left by characters feet.

    >>Subcommands:
    on Enable effects made by feet.
    off Disable effects made by feet.
    Toggle between enabled and disabled modes when no subcommand is specified.
    /physics [subcommand] Toggle realistic physics effects.

    >>Subcommands:
    on Enable realistic physics effects.
    off Disable realistic physics effects.
    Toggle between enabled and disabled modes when no subcommand is specified.
    /profanity [subcommand] Toggle the profane language filter.

    >>Subcommands:
    on Enable the language filter.
    off Disable the language filter.
    Toggle between enabling and disabling modes when no subcommand is specified.
    /scrollingbatttletext(/sbt) [subcommand] Toggle the display of damage and other combat information.

    >>Subcommands:
    on Enable graphic combat text.
    off Disable graphic combat text.
    Toggle between enabled and disabled modes when no subcommand is specified.
    /extendeddraw(/edraw) [subcommand] Extend the range at which graphics are drawn.

    >>Subcommands:
    on Enable extended drawing.
    off Disable extended drawing.
    Toggle between enabled and disabled modes when no subcommand is specified.

    Emotes
    /emote(/em) [mes.] Sends your PC name and message as an emote within a [Say] radius.
    This message will not be displayed if a PC has their [Emotes] chat filter turned on.
    /sit [subcommand]
    Certain emotes have special sitting equivalents.
    Also sits your character in a chair if the chair is nearby.

    >>Subcommands:
    on Switch to a sitting position.
    off Switch to standing position.
    Toggle between sitting and standing when no subcommand is specified.
    /surprised Act surprised.
    /angry Be angry.
    /furious Be furious.
    /blush/td> Blush with embarrassment.
    /bow Perform a bow
    /cheer Cheer enthusiastically.
    /clap Applaud.
    /beckon Make a beckoning motion.
    /comfort Make a consoling gesture.
    /cry Break into tears.
    /dance Start dancing.
    /doubt Appear doubtful.
    /doze Start dozing off.
    /fume Express disappointment./td>
    /goodbye Bid farewell.
    /wave Wave your hand.
    /meh Act disinterested.
    /joy Express joy.
    /kneel Kneel in respect.
    /chuckle Chuckle in amusement.
    /laugh Burst out laughing.
    /lookout Scan the area.
    /me Motion to yourself.
    /no Disagree.
    /deny Strongly disagree.
    /panic Start to panic.
    /point Point at something.
    /poke Make a poking gesture.
    /congratulation Offer congratulations.
    /psych Psych yourself up.
    /salute Perform a salute.
    /shocked Act shocked.
    /shrug Shrug.
    /rally Give encouragement.
    /soothe Make a comforting gesture.
    /stagger Stagger for a moment.
    /stretch Stretch.
    /sulk Wallow in self-pity.
    /think Become lost in thought.
    /upset Express disgust.
    /welcome Make a welcoming gesture.
    /yes Nod in approval.
    /thumbsup Strongly agree.
    /examineself Admire yourself.


    --------------------------------------------------------------------------------
    Placeholders
    The following placeholder commands are also available.
    The only commands that can be used to designate targets are <t>, <me>, and <st>.
    <r>, <p0> through <p14>, and <lastst> will display the respective name in the chat log, but cannot be used to designate targets.

    <hp> Displays current HP and maximum HP.
    Example: 150/200/td>
    <hpp> Displays current HP as a percentage.
    Example: 75%
    <mp> Displays current MP and maximum MP.
    Example: 75/100
    <mpp> Displays current MP as a percentage.
    Example: 75%
    <tp> Displays current TP.
    Example: 3000
    <t> Displays current target name.
    <me> Displays your character's name.
    <r> Displays name of most recent /tell sender.
    <p0> Party Member 0. Displays your character's name
    <p1> Party Member 1. Displays name of first party member in list
    <p2> Party Member 2. Displays name of second party member in list.
    <p3> Party Member 3. Displays name of third party member in list.
    <p4> Party Member 4. Displays name of fourth party member in list.
    <p5> Party Member 5. Displays name of fifth party member in list.
    <p6> Party Member 6. Displays name of sixth party member in list.
    <p7> Party Member 7. Displays name of seventh party member in list.
    <p8> Party Member 8. Displays name of eighth party member in list.
    <p9> Party Member 9. Displays name of ninth party member in list.
    <p10> Party Member 10. Displays name of tenth party member in list.
    <p11> Party Member 11. Displays name of eleventh party member in list.
    <p12> Party Member 12. Displays name of twelfth party member in list.
    <p13> Party Member 13. Displays name of thirteenth party member in list.
    <p14> Party Member 14. Displays name of fourteenth party member in list.
    <st> Subtarget
    <lastst> Displays name of last subtarget.
    <sign0> Signal 0
    <sign1> Signal 1
    <sign2> Signal 2
    <sign3> Signal 3
    <sign4> Signal 4
    <sign5> Signal 5
    <sign6> Signal 6
    <sign7> Signal 7

  2. The Following User Says Thank You to Crimson Darke:


  3. #2
    Super Moderator Wintersdance's Avatar Achievements:
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    Hmm.. still no "Ctrl-R" to reply to the person with the freakishly long name you can't pronounce.

  4. #3
    Senior Member Crimson Darke's Avatar Achievements:
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    Quote Originally Posted by Wintersdance View Post
    Hmm.. still no "Ctrl-R" to reply to the person with the freakishly long name you can't pronounce.
    Well, we know it's coming, I was actually reading another section there if you check the manual. The interesting thing is it mentioned that we still will have to write the name and last name during the beta phase. So I was wondering if the other thing is just the ctrl-r or something similar.

    Then again it could even mean later on when you start out a /tell you can do /tell Darke W and maybe it will get the closest one who knows.

    Still, it also mentioned the fact that you can do friendlist during this beta, so might be a good way to send /tell faster for now.

  5. #4
    Super Moderator Wintersdance's Avatar Achievements:
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    Friend list would help. But the CTRL-R would be nice for using when people are not on your friend list. I wonder why that wasn't put in yet, you would think it would be one of those no-brainer items that should have been there in the first place to use. /shrugs

  6. #5
    Senior Member Crimson Darke's Avatar Achievements:
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    Beats me. I know it will be in as they did mention it a while back in one of the things they were adding. I mean the manual has a lot of nice little things, which look nicer than what I copypasta'd here. I really am happy for emotes...now I can finally go around being me!

    /em grins slyly at everyone currently reading the Origin forums.

  7. #6
    Super Moderator Wintersdance's Avatar Achievements:
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    I think the ability to sit in a chair instead of being on the ground all the time is kinda cool.

  8. #7
    Senior Member Crimson Darke's Avatar Achievements:
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    Which begs the question...will we able to say sit in any chair? For example the ones at the Inn. That would be kinda cool, just to hang out...or even for those that RP in game. I also do hope for all the NPCs to walk around like in the video, but something tells me that is just saved for your cut scenes.

    Or what if it is furniture for you new Mog Style House I want my house dammit.

  9. #8
    Super Moderator Wintersdance's Avatar Achievements:
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    I think the NPCs walking around will most likely be for the CS. Still though, would be nice to see some walking around like some did in FFXI.

  10. #9
    Senior Member Crimson Darke's Avatar Achievements:
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    Agreed. Except they won't be as stiff. I would like to see some children playing here and there in certain town areas. Even if you can't interact with them, just to see the town really be buzzing with life...buzzing with life, is that even correct? I think you know what I mean though. I think we need a chat room in these forums, we're just talking back and forth lol.

  11. #10
    Super Moderator Wintersdance's Avatar Achievements:
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    Quote Originally Posted by Crimson Darke View Post
    ...
    <r> Displays name of most recent /tell sender.
    ...
    Oh, it would help if I read the description better. I can still live with this as a text command if this works for replying:

    /t <r> [message]

  12. #11
    Super Moderator Wintersdance's Avatar Achievements:
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    Quote Originally Posted by Crimson Darke View Post
    ... I think we need a chat room in these forums, we're just talking back and forth lol.
    Surplus Forum Posts penalty?

  13. #12
    Senior Member Crimson Darke's Avatar Achievements:
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    Yeah, but it says that those are placeholder commands, so it shouldn't really work. Though we can see what they are thinking of doing later on, cause your /t <r> makes sense to me.

    Oh noes! Damn your Surplus, wait, I haven't hit my eight hours yet!

  14. #13
    Beta Craftmaster Demon-Eyes's Avatar Achievements:
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    It might have just not been added to update manual they might have forgotten. In beta2 they didn't say you could, but you could type /party with no message after to change your default chat to party(wish they would have left it like that instead of /chatmode party).
    FFXIV levels: http://www.ffxivorigin.com/talk-ffxi....html#post1002
    FFXI Inuyashao~Cerberus~SMN/BST/THF/PUP/DRG75~Retired

  15. #14
    Senior Member Varizen's Avatar Achievements:
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    Yeah. <r> probably means they'll have ctrl+r though. Having it is a godsend though. I don't have to feel guilty about my 15 character name.

    Oh, and being able to interact with chairs means we might get to interact with other things. I always wanted my character to be able to sleep in his bed in his MH if I needed to AFK in there a while.


    FFXI: Varizen of Leviathan [WAR and SCH 80, SMN 75, Hume Male]
    FFXIV: Lusavari Rosenrot of Jecht [Marauder and Weaver, Hellsguard]

    Rosenrot is German for Rose Red, and the "R's" are pronounced more like "W's." So's ya know.

  16. #15
    Site Admin Zissling's Avatar Achievements:
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    This is hot.

    /sit
    /slips tea

  17. #16
    Member edwardburch3's Avatar Achievements:
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    /sit

    ...Y'all don't know how retarded I felt everytime I typed that during beta ... But now it feels so right.
    Screw a proper explanation about surplus! WE CAN SIT
    Welcome to Eorzea... Hehehe.....



  18. #17
    Member Ars C's Avatar Achievements:
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    /sit is awesome, but I'm most excited for the return of /em commands. Probably my favorite part of XI.

  19. #18
    Member Stevie's Avatar Achievements:
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    Oh how I've missed the /sit command. 3 /cheers to that!
    Saving the world... one chocobo at a time!


  20. #19
    Member Alynia's Avatar Achievements:
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    Wondering maybe I missed it no /sea all command? I really missed search functions.

  21. #20
    Junior Member Crimson Darke Achievements:
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    I'm so glad they're bringing back some of the things we're familiar with.

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